The Lord of the Ring: War in the North v1.0 Fixed Files.You'll have fun.Game or Patch Questions? Visit FileForumsĮl Señor de los Anillos: La Guerra del Norte Invite one or two of your Tolkien-geek friends to run with you. But otherwise, as a Tolkien geek, I really don't have other complaints.Įnjoy. So, I thought that plot point was ill thought. In power level, after Gandalf managed to fell a Balrog at the cost of his own life, Shelob should be relatively small potatoes power-wise and easy to out-think. This stretches Tolkien's lore-it is impossible to image any of the wizards being unable to handle a Shelob-type spider, especially the beast master. Why rescue him? Because he was captured and hung up by a giant demon spider basically identical to Shelob. In one incident, the party must rescue Radagast, the nature wizard parallel in status to Gandalf and Saruman. One may find some complaint with very few plot points. But it is still a great play with a great story, and I can recommend without reservations except for being both outdated and abandon-ware. So, WITN ends up being a reminder of how far we've come in computer RPG games. It is showing its age-the UI is clumsy in starting a session, buying and selling randomized treasure is a hassle because there are no built-in "Compare" functions, and managing inventory can be a hassle because you can't just drop stuff (!)-it has to be sold or given to another member of your team. In summary, and to repeat, tLotR: WitN is obviously a work obsessively done as a labor of love, with careful settings, characterizations, and plot lines. If you have three to play, the party is small but well-balanced, with each person contributing significantly to each stage of their journey. If you don't have three players, those party members will get played by bots-not badly. One of the best features, and unlike most LOTR products (aside from the MMO), in WITN you can play co-op, max of three persons, one playing each character. As an RPG-lite, you get to buy attribute points and tree skills from points you gain as you progress.ĥ. The champion is the tank, the ranger is the group archer, and the loremaster is the team healer eventually earning stronger attacks as she gains levels. You have opportunity to play one of three pre-made characters, a dwarf champion, a Dunedain ranger, and an elvish Loremaster. Some of the events you play through in the very linear storyline are wonderfully creative, including receiving assistance from the great eagles after rescuing one, encountering a sister to Shelob, adventuring in the deep North in the region West of the Misty Mountains-the opposite side from where the Lord of the Rings goes after the Fellowship crosses through Moria, and so the party gets to experience the wilds of Rhovanian which the Fellowship really didn't linger in, and goes as far as Carn Dum, the legendary fortress of the Witch-King of Angmar, who is the leader of the Nazgul-who thankfully is away to the South and East on Sauron's business.Ĥ. they all look as much like the characters in the movies as possible given that gen of graphics. Surprise, surprise, the persons you meet that were also in Peter Jackson's movies are obviously painted to look as much like those actors as possible: Elrond, Aragorn, Gimli, Legolas, Bilbo, Frodo. The various locations are very well designed graphically to be what they were in Middle Earth.Ģ. The storyline is carefully aligned and parallel to the events in the Fellowship of the Ring. Once he and I got past Bree, with the third party character run as a bot, there was lot to appreciate:ġ. Thankfully, my son-a lead game designer for an indie company-began to crave a game with a story line and asked me to play (we had played session-based games to exhaustion). I must admit, I've started the game before my recent plays and was so unenchanted with the start in Bree, that I walked away from the game before I really played it or understood what it would bring to the table. ![]() And some of you will have a hard time with that-the graphics are dated, the game mechanics are from a past decade, and Devs are no longer working the product as-it is my understanding-the company no longer has the requisite Tolkien license.īut those things being said, this game is a diamond in the rough. ![]() LotR: War in the North is a a very well-told story-based game that is showing its age.
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